![]() ![]() However, it does get more expensive to build rooms the more of one that there is. It seems that building more rooms might be better as it would probably get more in the long run (two rooms vs one) even with the bonus of upgrading. I'm trying to quickly build up a solid base of the first three and wondering what the most efficient method is between upgrading (3 rooms) and building (3 rooms). The main reason I'm wondering is that in my vault I'm going for 3 layers of the following (power, food, water), followed by several layers of med/rad labs for mass-storage purposes, training rooms, etc. I am trying to figure out what will get the best return on investment right away. A diner is placed automatically at the start of the game on the top level of the vault.I am wondering which is more efficient in the beginning: building new rooms (production specifically) or upgrading existing rooms? Assume that the rooms are already three wide and that I would (obviously) be upgrading them all at the same time. In Fallout Shelter: The Board Game the diner produces either two (doubled with Agility training) or one (doubled with Luck training) food. The diner will randomly play Nuka-World theme song with the Nuka-World themed patch 1.7.The diner is the only food production facility to which faction-specific themes can be applied.The diner was updated with a Halloween themed patch 1.2.Being the Tier I room for food production, the diner becomes obsolete once the Garden is unlocked at 70 dwellers, which subsequently becomes obsolete once the Nuka-Cola bottler is unlocked at 100 dwellers.Upgrade costs will be 25% cheaper for a double room and about 34% cheaper when upgrading a triple room vs upgrading 3 single rooms. The room will gain a +2 production bonus for each connected room. ![]() The dining room, like other rooms, gains a production bonus from being connected to another of the same type and level. ![]()
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